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1. Amarr/Minmatar Large Turrets - in Feedback/Requests [original thread]
Fair enough. I have no clue about eve, except that you can't fit like in DUST
- by Lynn Beck - at 2015.07.17 10:05:00
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2. Amarr/Minmatar Large Turrets - in Feedback/Requests [original thread]
True Adamance wrote: Frisky Piranha wrote: Amarr: shield effective Large laser. Holding fire increases heat, damage, and beam width. Has a "damage doughnut" like the small laser rifle. The counterplay to this is to get up close and booty bla...
- by Lynn Beck - at 2015.07.17 02:12:00
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3. Shield Rep Tool - in Feedback/Requests [original thread]
A basic Armor Repair tool reps at what, 45? That's about 3x what a "typical" armor focused fit equips, and at worst is still -equal- to a pure rep based fit. These Shield tools i would advise every person i train to stay away from and only poke w...
- by Lynn Beck - at 2015.06.21 05:14:00
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4. [IDEA] Lag Fix mayhaps? - in Feedback/Requests [original thread]
Might not be feasible with the current dev team, but considering Tranquility being a "Single shard" and people complaining nonstop (myself included) about laggy people and their seeming invincibility, but here goes: The general idea is that- we a...
- by Lynn Beck - at 2015.06.20 02:26:00
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5. Emergency Shielding - in Feedback/Requests [original thread]
Add in a native deterioration to the health pool over time and it would make more sense. As it is what's to stop someone from "Throwing" all 3, then going to a supply depot to restock? I would suggest something more along the lines of 250/300/35...
- by Lynn Beck - at 2015.06.10 18:42:00
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6. New shield modules. - in Feedback/Requests [original thread]
DR DEESE NUTS wrote: Lynn Beck wrote: Sounds good, +1. Why don't we go all the way though and give us another extender that gives say, 30/40/50HP and -10/15/20% shield delays? Alternatively it could do improved shield recharge rate, but tha...
- by Lynn Beck - at 2015.06.10 18:37:00
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7. EVE link: Add Mining To Dust Battles - in Feedback/Requests [original thread]
Hm. Warframe has an "Extraction" mode, where similar to Acquisition(almost) a point shows up where you have to deploy a drill, and at that point keep the drill alive long enough to reap the rewards from it. Let's just say, we introduce a DUST onl...
- by Lynn Beck - at 2015.06.10 05:46:00
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8. Proposed(and necessary) Buff to Range Amplifiers - in Feedback/Requests [original thread]
Proposal 4: Bsc: +20% Adv: +30% Pro: +40%
- by Lynn Beck - at 2015.06.09 19:57:00
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9. New shield modules. - in Feedback/Requests [original thread]
Sounds good, +1. Why don't we go all the way though and give us another extender that gives say, 30/40/50HP and -10/15/20% shield delays? Alternatively it could do improved shield recharge rate, but that's kinda meh IMO. Could you imagine a CalAs...
- by Lynn Beck - at 2015.06.09 06:11:00
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10. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Has anyone suggested the power cores simply adding a fixed +X% CPU and +Y%PG, then relying on the frame's base CPU/PG to make the differences? Example: Prototype Light Power Core- 240% CPU 300% PG Scout A-1, 128 CPU 64PG; 308CPU, 192PG(Obviously...
- by Lynn Beck - at 2015.06.08 15:21:00
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11. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I always thought the assault was supposed to be faster than the basic frame, because that's kinda its' job, to have a slightly higher HP to Speed ratio than say a Commando, which isn't designed to be the CQC super brawler that assaults are built t...
- by Lynn Beck - at 2015.05.28 00:24:00
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12. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Not sure if on topic, but the RR seriously kicks too much in ADS. Think it about it lore wise too, why would a long range race allow their primary use rifle to kick so damn much, regardless of the technological realities. Honestly it makes the we...
- by Lynn Beck - at 2015.02.13 16:32:00
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13. More Officer Dropsuits - in Feedback/Requests [original thread]
UP next on my world domination checklist is a fusion of LAV and Scout, i call it the Angry Redneck.
- by Lynn Beck - at 2015.02.09 19:17:00
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14. More Officer Dropsuits - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Lynn Beck wrote: XxBlazikenxX wrote: Lynn Beck wrote: Or we can give the Minassault 4/4/1, H,S,G -0.75 m/s speed +50 shield/armor Seriously though, we need more officer gear I think that it shouldn't have a spee...
- by Lynn Beck - at 2015.02.09 19:11:00
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15. More Officer Dropsuits - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Lynn Beck wrote: Or we can give the Minassault 4/4/1, H,S,G -0.75 m/s speed +50 shield/armor Seriously though, we need more officer gear I think that it shouldn't have a speed penalty because that's one of the Minmata...
- by Lynn Beck - at 2015.02.09 08:05:00
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16. More Officer Dropsuits - in Feedback/Requests [original thread]
Or we can give the Minassault 4/4/1, H,S,G -0.75 m/s speed +50 shield/armor
- by Lynn Beck - at 2015.02.08 18:31:00
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17. Make dropsuits have a similar progression as the new HAVs? - in Feedback/Requests [original thread]
Buwaro Draemon wrote: DRT 99 wrote: I like it. Except i think proto slot layout should be used, gives more flexibility and options, and allows fitting of drugs on armor suits or damage mods on shield suits without completely crippling yourse...
- by Lynn Beck - at 2015.02.08 18:24:00
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18. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
The-Errorist wrote: Trello card to vote on. LAVs need to lose around 1k HP, gain 2 slots, and some more PG/CPU to fill those slots. This would make cheap through-away LAVs killable by AV grenades and give legitimate LAV drivers a bit more po...
- by Lynn Beck - at 2015.02.07 06:29:00
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19. Daily Strongbox key - in Feedback/Requests [original thread]
Earn 20k WP in a day - 3 Keys Win 5 matches - 5 keys Earn 44,999 SP in one day - 10 keys Also FOR THE LOVE OF GOD. Remove Savants. At least the "Earn 24,999 SP in one match" ones are "Technically" feasible, these just shove "Hey kids! Buy AUR t...
- by Lynn Beck - at 2015.02.07 06:05:00
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20. A formal request of the Ratman. - in Feedback/Requests [original thread]
DarthJT5 wrote: You know, I've only got one question.... What's the damage profile? Duncecap, as in moron, it does +50/+50% with a headshot multiplier of 36.1x, or 9025 damage. Against vehicles it will also get a +125% efficacy...
- by Lynn Beck - at 2015.02.07 03:33:00
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